Interaction Management for Adaptive Augmented Reality User Interfaces
Student: Otmar Hilliges
Supervisor: Dipl.Inf. Christian Sandor
Professor: Prof. Gudrun Klinker
Submission date: 14.05.2004
Milestones
- Internal Structure: more flexible P-Nets??
- GUI for authoring
- Pattern Collection
- I/O Taxonomy
Abstract
Ubiquitous augmented reality user interfaces incorporate a wide variety of concepts such as multi-modal, multi-user and multi-device aspects also these include new input and output devices. We think that experiments with such user interfaces have to be conducted to find appropriate interaction techniques, metaphors and idioms. In this paper we propose a method for interaction management consisting of flexible integration of I/O devices at runtime and dataflow control. Our approach can be used to develop and control such user interfaces, which lets us try out new concepts quickly.
We describe the requirements for a framework for ubiquitous augmented reality user interfaces. Then we describe how our solution fulfills that requirements and outline our implementation. Finally we discuss the benefits and shortcomings of our approach also we present two example systems built with the described component.
Work products
coming soon.
see
ProjectCar for more information meanwhile.
Related Topics
ServiceViewer
ServiceUIC?
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OtmarHilliges - 24 Nov 2003